Harry Boyd Spatial Type 222449

Week 6 // Story #6 — Sound test







We played around with multiple sounds such as dial tones, tsunami warning sirens, earthquake rumbles and combinations of the above. We found that the dial tone by itself was best for our idea and in terms of feeling 'isolated'.
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Blog Archive

  • ▼  2016 (62)
    • ►  May (35)
    • ▼  April (20)
      • Week 7 // Story #5 — Story analysis
      • Week 6 // Story #6 — Pavilion feedback
      • Week 6 // Story #6 — Colour
      • Week 6 // Story #6 — Type
      • Week 6 // Story #6 — Light testing
      • Week 6 // Story #6 — Built structure test with sound
      • Week 6 // Story #6 — Sound test
      • Week 6 // Story #6 — Building the structure
      • Week 6 // Story #6 — Story analysis
      • Week 5 // Story #10 — Pavilion feedback
      • Week 5 // Story #10 — Experience video
      • Week 5 // Story #10 — Potential space ideation
      • Week 5 // Story #10 — Space test photos
      • Week 5 // Story #10 — The pit tests
      • Week 5 // Story #10 — Photography studio tests
      • Week 5 // Story #10 — After Effects motion graphic...
      • Week 5 // Story #10 — After Effects video build
      • Week 5 // Story #10 — Ping pong song
      • Week 5 // Story #10 — Story analysis
      • Week 5 — Good pavilion example
    • ►  March (7)
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